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SOMEWHERE TAKES PLACE IN A TIMELESS, POST APOCALYPTIC VERSION OF AMERICA. SINCE THIS WAS A WORLD PREMIERE, I WORKED WITH THE DIRECTOR AND PLAYWRIGHT TO DEVELOP WHAT THE SOUNDSCAPE FOR THE WORLD WOULD SOUND LIKE SINCE SO MANY THINGS THAT WE TAKE FOR GRANTED DON'T EXIST IN THE WORLD OF THIS SHOW.
Somewhere: Welcome
WE DECIDED TO USE SOUND TO HIGHLIGHT THE THINGS THAT WEREN'T PRESENT IN THE WORLD ANYMORE. THIS CLIP SHOWS THE SOUND CUE THAT WE USED AT THE TOP OF THE SHOW IN ORDER TO REPRESENT THE DEATH OF BUGS AND NATURE, AND LEAVE THE AUDIENCE THINKING ABOUT THE THINGS THAT ARE MISSING IN THE WORLD OF THE PLAY.
Somewhere: Video
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